Devlog #6 - Dual narrative and double barrels
Hey there!
Time to say a few things about other mechanics that you’ll find in One Rotten Oath.
Dual Narrative
As you may have noticed (while playing my FMV+FPS hybrid), dual narrative is a big part of One Rotten Oath. Whatever happens in dev's world, it affects the survivor in-game. I wish I could tell you more about the little bits and pieces that I've hidden there, but that will spoil a lot of the surprises. For now, I’ll leave you with this little sneak peak:
Double-barreled shotgun
I can proudly say that you'll be able to use a double-barreled shotgun to fend off tougher mutants in the later parts of the game. Crowd control at the price of slow reload. It will definitely help in the tougher situations!
Remember, don't get cornered and have a good one!
PB
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One Rotten Oath
One Rotten Oath is a FMV+FPS hybrid with horror elements. By the creator of A Trip to Yugoslavia.
Status | In development |
Author | Piotr Bunkowski |
Genre | Action, Adventure, Visual Novel |
Tags | Experimental, First-Person, FMV, FPS, Narrative, No AI, Singleplayer, Thriller |
More posts
- Demo v1.1.0 Released - The movement system redone!8 days ago
- Wishlist One Rotten Oath on Steam!53 days ago
- Devlog #5 - Pills80 days ago
- Demo v1.0.0 released!Jun 04, 2025
- Devlog #4 - Kicking implementationMay 12, 2025
- Public Preview update v1.2.1 - Visual subtletiesApr 30, 2025
- Public Preview update v1.2.0 - Xbox controller supportApr 13, 2025
- Devlog #3 - Working on new types of mutantsMar 31, 2025
- Public Preview update v1.1.0 - ADS system, more precise hitboxes and balance cha...Mar 16, 2025
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