A downloadable game for Windows, macOS, and Linux

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Purgatorium: A Family Torn Apart  is an interactive psychological thriller made by creators of A Trip to Yugoslavia

This game puts you in shoes of Ann, who gets kidnapped and taken to an abandoned basement. Your main objective is to find your way through the basement and escape.

Everything you see in this demo is still work-in-progress.
Please read exposition+info in the main menu, before starting the demo.

The game is very hard and unforgiving. Even on the easier difficulties.

MINIMUM REQUIREMENTS (The weakest gear on which the game was tested) :

Processor: AMD Athlon II Dual-Core M320 2.10 GHz
Graphic card: ATI Radeon HD 4500

RECOMMENDED (This gear was used to develop the game) :

Processor: Intel Pentium G3420 3.20 GHz
Graphic card: AMD Radeon HD 6670


  1. The game was also tested on a laptop using Intel i5 with integrated graphics (with 4 GB RAM) and it worked as well.
  2. Linux and Mac builds are experimental. We do not guarantee that they will work, but hopefully we'll get the gear to test them soon.
  3. Nvidia Geforce 7300 GT doesn't take the game graphics lightly, so if you're using this card, there's a risk that Purgatorium might not be playable
Left Mouse ButtonInteraction
Right Mouse Button / FLight source toggle / cancel
Middle Mouse Button / TABInventory open / close
ESCPause menu
EnterSkip cutscene


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Click download now to get access to the following files:

Purgatorium AFTA Demo 0.2.2 [Windows].rar 96 MB
Purgatorium AFTA Demo 0.2.2 [Linux].rar 144 MB
Purgatorium AFTA Demo 0.2.2 [Mac].app.rar 142 MB

Development log


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I love how this game plays! The style is super slick and enjoyable! It is extremely difficult, not only to survive but to solve the puzzles to escape. Finding the pieces you need for the puzzles is a even bigger challenge! But I like the challenge because it's realistic! Love the live action aspect of the game and it left me wanting  more! Great game!! 


Thanks for playing! 
I left a comment on YouTube, so I'm not gonna write an essay here. Hopefully, a full version will keep you even more hooked :D


I just played it for about half an hour before giving up. It looks and plays really cool so I hope that a future build might be a bit more accessible. 

How about maybe having her find pencil and paper, so she can draw a map as she goes? I found the corridor with a screwdriver and got the pipe, but then got stuck and eventually died: couldn't even find the screwdriver anymore the second time. And then for easy mode, you could maybe even highlight rooms on the map where there are still available actions. Don't know how doable that is programming-wise, but I feel like a mini-map would make the game playable.


Hey there!

Well, there is a mini-map in-game, but it's an unlockable thing after beating the demo with a highest possible rank. It's mainly useful for finding secrets. I'm not sure if we're going to add a map in the main game by default. It would make things too easy. Plus, as we said in the description, the game is supposed to be kind of hard. Since you're in Purgatorium, getting through puzzles and making progress is rewarding, as well as the exploration and item usage. You have to think and focus on survival, while keeping in mind that you're lost and vulnerable. I think it's kind of good for the scare factor and it keeps players on edge.

Well, you couldn't find the screwdriver, because it was in a different place. A few items are randomly generated around the basement, including key items.

We're contantly thinking how we can make the game more accessible for casual players, but not too easy. We're trying to balance all of the difficulties, so bear with us, while we try to sort this out :D

Also, you have to break something with a pipe near the exit door. Something that's above a 4-digit padlock.

Hey GaB!

Thank you SO MUCH for playing our game. I am sorry to hear that you gave up and that it was too difficult for you. :/ Even though this game draws massive inspiration from Silent Hill (obvious hint is the action/riddle difficulties), we won't have a map system in it. Even though there's a map system in the demo (you gotta unlock it though, with a high score), this game won't have a map; Not just because the level is very small- but also because the players are supposed to be lost and try to orient themselves with the help of environmental clues. (or sometimes players themselves can draw a map) The game is at least 70% randomized and it's supposed to be a challenge every time you play.

Again: Thank you so much for playing our game, it means a lot to us and we are hoping that you'll give this game a second chance.

(P.S: I'm a fan of your content since you played SH and Siren, and your patreon supporter- so having you play our game is like the best xmas present ever. Thank you for the 100th time)


I was really surprised by the demo version, it was definitely something else and i enjoyed playing it even tho i didn't make it out. Huge plus to the game goes for the live action filming since you don't see those kind of games these days. The ambience was perfectly creepy! Can't wait for future updates of the game! 

(Edited 1 time) (+1)

As I said on all of the sites and comments, thank you for playing P:AFTA demo! :D


that was something!


Thanks for playing P: AFTA demo!

Too bad you got lost there :/
Anyway, I left a comment under your video, so if you have any questions I'll be happy to help!


thank you for the comment!! appreciate that!


I just thought I would share my experience so far with the Linux demo since it is experimental. So far I have had no crashes, glitches or any problems at all. I'll play a bit mroe but so far so good. I'll be buying a copy on release. Thank you for the Linux version and the DRM free version. My system specs are:

AMD FX-9590 | 16GB DDR3-2133 | MSI RX 580 8GB Gaming X | Mesa 17.2.5 |Samsung 850 Evo 250GB | Solus Mate 64 | Kernel 4.13.16-35.

Thanks a lot for playing and testing the game on Linux!

We were really worried that Linux players would have problems playing our new game, since we had trouble with Linux ports in the past, but I'm glad to hear that everything works.

You don't have to worry about buying the game, since it will be free anyway :P
Thanks for specs. I'll definitely make a note about it later :)

hi my friend. big thx for this cruel experience :) greetings from germany

Thanks again for being interested in Purgatorium!

I left you a comment under the video so hopefully, you'll be able to play the game on a proper machine without any lags :)